
Lonkero Granular Engine
Based on
Original design
Original designDirty Boys describes an original granular delay/cloud engine with built-in reverb (urn:dirty-boys-audio:plugins:lonkero).
- Type
- Algorithm
About this block
Our Lonkero Granular Engine chops your sound into hundreds of tiny grains, then stretches and scatters them into shimmering clouds. It goes from a subtle aftertaste to a massive ambient cocktail, and it keeps everything smooth, with a splash of built-in reverb and levels that stay even however dense you go.
One sip and it’s all over you.
Controls
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Mode:
I – Delay: Lonkero constantly records your playing and plays it back as a cloud of grains around the delay time. It’s a smeared, textured delay that can drift into ambience.
II – Layers: Lonkero captures up to four notes or chords, each on its own layer, which fade in and out on their own. Build pads and drones under your playing. -
Time: In Delay mode, the delay time, from 50 ms to 2 s. In Layers mode, how slowly each new layer swells in, from 10 ms to 3 s.
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Size: The length of each grain. Short grains sound glitchy and granular; long grains smooth out into washes.
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Overlap: How many grains play at once, from 1 to 30. Low settings give sparse, stuttering fragments; high settings give a thick, dense cloud.
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Regen: In Delay mode, the feedback: how long the echoes keep coming back. In Layers mode, how long each layer takes to fade away. At 10, layers hold forever.
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Pitch: Shifts the grains in musical steps: octaves, fifths and fourths, from an octave down to two octaves up. The grains speed up or slow down to change pitch, which gives a shimmery, organic pitch rather than a clean harmonizer. Use +12 for shimmer and −12 for a dark undertow.
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Reverse: Plays every grain backwards, for swelling, reverse-tape textures.
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Tone: Works like a guitar tone knob. At 10 it’s fully open, and turning it down darkens only the effect. Your dry signal is never filtered.
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Mix: The balance between your dry signal and the Lonkero cloud.
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Volume: Effect output level. 5 is unity gain.
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Mono / Stereo: In Mono, one input feeds the same signal to both outputs. In Stereo, you get stereo in and out, with the grains scattered at random across the stereo field.
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Trails: Sets what happens when you bypass. With Trails off, the effect stops and clears. With Trails on, the cloud keeps ringing out naturally while your dry signal passes through.
Details
- Vendor
- Dirty Boys Audio
- Category
- Delays & Reverbs
- Type
- Granular
- Price
- €9.99
- Trial
- 35 s on, 5 s silent; mutes the whole preset, even when bypassed
- Tags
- dirty boys audio
- Listed
- Updated
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